![]() GrassColor2 : Normal Maps for each Texture are precalculated and cached unter PluginData. The GrassColor2 editor supports these changes This is like a light version of substance painter. GrassColor2: Multicolor Blendmasks allow blending of up to four textures (including alpha channel and mix) ( for example: grass + concrete + (worn) white stripes + dirt roads) GrasColor: Normal Maps are precalculated and cached unter PluginData Support for custom launchpad smoke emitters (either Unity ParticleSystem or KSPParticleEmitter) This feature will come back when it is properbly implemented SpaceCenters are no longer focused when they are not on the Homeword.statics should be less bumpy after a scene switch.you can assign crew to stored vessels and launch them from the KSC menu.you can store vessels and the crew is recovered automatically.
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